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Programming

Programming

Program Ace developers are following all the modern game development requirements using different programming languages for numerous platforms:

  • C++
  • .Net
  • Java
  • Flash
  • PHP

We can also develop games based on our in-house made 3D engine, a tool that provides the following technological support:

  • MIP mapping
  • Multi texturing
  • Bump mapping
  • Alpha-blending and transparancy
  • Cubic and environment mapping
  • Render to textures
  • 2D and 3D sprites
  • Static shadows, lightmaps
  • Realtime shadows
  • Fog
  • Animated UV
  • Pixel and Vertex shaders
  • Frustum culling
  • Dynamic LOD
  • Rigidbody and Ragdoll physics
  • Bone/Skeleton character animation
  • etc.

The Ace3D Engine is an realtime 3D game/visualization engine, written in C++.

Version 2.2 is a modern rendering engine making full use of cutting-edge technologies and effects: area shadows, soft particles, parallax mapping, advanced post effects, anisotropic and translucent shading, realtime refractions and dispersion.

 

Ace3D includes integrated editor which enables to modify a game just during the game run. Usage of this editor results in the considerable reduction of time-to-market. Ace3D Engine currently supports DirectX 9 and runs on Windows platform.

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